
Launch-day OS (before Nintendo Network was fully implemented) Loads the enhanced vWii mode for eShop titles
#Install sdcafiine 5.5.2 install#
Install them (in this order) according to their README's. libfswrapper to replace the fs functions.dynamic_libs for access to the functions.libiosuhax (Build WITHOUT the WUT flag set.).
#Install sdcafiine 5.5.2 download#
Make sure you download the complete repo, including the submodules: To swap to another mod, you need restart the game. When multiple folders are detected, you need to choose which one to use when starting the game. It is enough to copy the files on to the SDCard in a way it can be accessed by the homebrew launcher, or simply download it from the homebrew app store The application is only installed temporarily, and has to loaded again after each reboot (or entering the system settings). Like many other homebrew applications for the Wii U, it can't be installed. Support for multiple modpacks for as single game.Supports loading files from SD and USB (FAT32 and NTFS (highly experimental, can lead to random crashes)).


To achieve this, SDCafiine has a built-in a version of mocha, which is a Custom Firmware with libiosuhax support. for Wii U), but since version 1.4 all games are supported. In the past SDCafiine only supported games which already had access to the SD Card (for example Super Smash Bros.

Whenever a file is accessed, SDCafiine checks if a (modified) version of it present on the SD/US device, and redirect the file operations if needed.

It hooks into the file system functions of the WiiU. The main feature of this application is the on-the-fly replacing of files, which can be used used to loaded modified content from external media ( SD/USB). SDCafiine is a Homebrew Application for the Nintendo Wii U, that can be loaded with the homebrew launcher. SDCafiine (HBL version) What is SDCafiine
